![how do we get widgets to look normal and interact with laser pointer in VR? the widgets are to big and stretched on screen : r/unrealengine how do we get widgets to look normal and interact with laser pointer in VR? the widgets are to big and stretched on screen : r/unrealengine](https://preview.redd.it/qhxdu1655hd21.jpg?width=3657&format=pjpg&auto=webp&s=2cdc5f25fdc7ebc03f683ba14220928679b1aeb9)
how do we get widgets to look normal and interact with laser pointer in VR? the widgets are to big and stretched on screen : r/unrealengine
UX Tools 0.10 Release: Tap to Place, Menus, and UMG support, now available in the UE4 Marketplace - Dr. Ware Technology Services - Microsoft Silver Partner
![created a 3d widget in VR, but it they never show generated information like text, is this a unreal bug or limitation? : r/unrealengine created a 3d widget in VR, but it they never show generated information like text, is this a unreal bug or limitation? : r/unrealengine](https://preview.redd.it/50ga9xqcyld21.png?width=1762&format=png&auto=webp&s=15801afb4459f4f420a65dbbabae9cbc8b6544f2)