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Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware
Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware

GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs.  Low - Example #005
GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs. Low - Example #005

GTA V PC Graphics Settings Detailed - Supports NVIDIA TXAA, NVIDIA PCSS and  AMD CHS
GTA V PC Graphics Settings Detailed - Supports NVIDIA TXAA, NVIDIA PCSS and AMD CHS

RX 480 8gb | The Division | DX11 vs DX12 (OFF nvidia PCSS, HBAO+) - YouTube
RX 480 8gb | The Division | DX11 vs DX12 (OFF nvidia PCSS, HBAO+) - YouTube

Rounding up GTA V on the PC: How do AMD, Intel, and Nvidia perform? -  ExtremeTech
Rounding up GTA V on the PC: How do AMD, Intel, and Nvidia perform? - ExtremeTech

Tip: AMD CHS seems to work perfectly on GeForce cards. [with comparison] :  r/GrandTheftAutoV_PC
Tip: AMD CHS seems to work perfectly on GeForce cards. [with comparison] : r/GrandTheftAutoV_PC

Do you prefer the look of sharp shadows or soft shadows? - Album on Imgur
Do you prefer the look of sharp shadows or soft shadows? - Album on Imgur

PSA: The Nvidia PCSS shadows option is extremely terrible - video proof :  r/GTAV
PSA: The Nvidia PCSS shadows option is extremely terrible - video proof : r/GTAV

NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

Dying Light Introduces Nvidia PCSS Shadows | OC3D News
Dying Light Introduces Nvidia PCSS Shadows | OC3D News

Tom Clancy's The Division PC Performance Review | Nvidia PCSS and HFTS  performance | GPU & Displays | OC3D Review
Tom Clancy's The Division PC Performance Review | Nvidia PCSS and HFTS performance | GPU & Displays | OC3D Review

I believe AMD Has nicer shadows than in NVIDIA PCSS : r/pcmasterrace
I believe AMD Has nicer shadows than in NVIDIA PCSS : r/pcmasterrace

The Division 1: Nvidia PCSS shadow quality setting bugged on AMD hardware -  Album on Imgur
The Division 1: Nvidia PCSS shadow quality setting bugged on AMD hardware - Album on Imgur

NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing.  See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA
NVIDIA Hybrid Frustum Traced Shadows Raise The Bar For Real-Time Shadowing. See Them In Action In Tom Clancy's The Division | GeForce News | NVIDIA

GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs.  Ultra - Example #004
GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs. Ultra - Example #004

Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité
Nvidia PCSS : c'est quoi ? Avantages, performances et compatibilité

Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware
Nvidia PCSS Added To 'Dying Light: The Following' | Tom's Hardware

Tom Clancy's The Division Shadows Comparison (NVIDIA PCSS & HFTS) - YouTube
Tom Clancy's The Division Shadows Comparison (NVIDIA PCSS & HFTS) - YouTube

NVidia PCSS Vs AMD CHS GTA V | Page 4 | Overclockers UK Forums
NVidia PCSS Vs AMD CHS GTA V | Page 4 | Overclockers UK Forums

GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs.  Low - Example #003
GeForce.com Watch Dogs 2 Shadows Interactive Comparison: NVIDIA PCSS vs. Low - Example #003

Comunidade Steam :: Guia :: Dying Light: Graphics & Performance Guide
Comunidade Steam :: Guia :: Dying Light: Graphics & Performance Guide

NVIDIA on Twitter: "See how NVIDIA PCSS #gamedev tech helps @RockstarGames  create realistic shadows in #GTAVPC http://t.co/MsOSFeeiS3  http://t.co/JXB2fZtoDp" / Twitter
NVIDIA on Twitter: "See how NVIDIA PCSS #gamedev tech helps @RockstarGames create realistic shadows in #GTAVPC http://t.co/MsOSFeeiS3 http://t.co/JXB2fZtoDp" / Twitter

GitHub - TheMasonX/UnityPCSS: Nvidia's PCSS soft shadow algorithm  implemented in Unity
GitHub - TheMasonX/UnityPCSS: Nvidia's PCSS soft shadow algorithm implemented in Unity